Georgetown University’s Newspaper of Record since 1920

The Hoya

Georgetown University’s Newspaper of Record since 1920

The Hoya

Georgetown University’s Newspaper of Record since 1920

The Hoya

START/SELECT: Saving ‘The Besties’ for Last

START/SELECT: Saving ‘The Besties’ for Last

By Mac Riga February 2, 2021

Game of the Year lists are the bane of games journalism. At best, an audience recognizes how such lists are reflective of personal opinions and greatest common denominators. Ultimately, lists viewed this...

START/SELECT: Rebuilding From the Ground Up in Zelda

START/SELECT: Rebuilding From the Ground Up in ‘Zelda’

By Mac Riga October 5, 2020

The apocalypse of 2017’s “The Legend of Zelda: Breath of the Wild” is quiet and beautiful.  Destroyed by the forces of evil 100 years before the game, the world of Hyrule is vast and still,...

START/SELECT: 2020s Lessons in Class and Gaming: An Industry of Abuse

START/SELECT: 2020’s Lessons in Class and Gaming: An Industry of Abuse

By Mac Riga September 15, 2020

Content Warning: This article discusses sexual abuse, racism and suicide. Please refer to the end of the article for resources.  Developers, journalists and streamers have bravely come forward...

START/SELECT: A Revolutionary Resolution in Pyre

START/SELECT: A Revolutionary Resolution in ‘Pyre’

By Mac Riga July 13, 2020

The ending is everything.  This is true of many pieces of media, and video games are no exception. The ending is the last thing a consumer is left with, and it will play no small role in affecting...

START/SELECT: Dishonored Epitomizes Lack of Accessibility in Gaming

START/SELECT: ‘Dishonored’ Epitomizes Lack of Accessibility in Gaming

By Mac Riga April 15, 2020

The drastic life changes brought about by the COVID-19 pandemic have engendered many societal phenomena, though few have been more inspiring and reassuring to me than the effort from artists and artistic...

COURTESY MICROCOACHING
Dan Tasch (GRD ’17), along with his partner Emre Ruhi (GRD ‘17), founded Microcoaching as a videogame tutoring company.

Georgetown Students Start Video Game Tutoring Company

By Megan Carey February 24, 2017

Microcoaching, an on-demand video game coaching platform founded by Emre Ruhi (GRD ’17) and Dan Tasch (GRD ’17), connects gamers seeking to improve their skills with more experienced players to...

MONOD: Gaming a False Culprit

By Evan Monod January 15, 2013

My breathing is light as I pursue my target down a dark hallway. He has not seen me yet; I hope he never will. I sneak up behind him and aim my rifle at his head. I fire, and a message appears before me....

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